code monkey

March 9, 2010
By Observ3

then again, i think that my skills are more along the lines of code are more at the level of code snail or code lizard, but anyway…

stayed up v-late last night coding for one of my projects. it took so long because almost every time i tried to implement a new subroutine that shared data with some other routine i realized that i had formatted my handlers or variables incorrectly a couple days ago. that should all be fixed now. the really good news is that implementing my piece movement rules was not nearly so hard as i expected.

time to workable demo?

probably a couple of months.

likelihood of said demo?

certain.

other projects do need attention though. stupid audio sample rates seriously delayed production on a podcast i’m helping a friend with, but i should have that all fixed by the end of the week at the latest.

note to self: in the future, either sync sample rates before recording or convert all files to standard audio sample rate ASAP.

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